D&D 5E - Monks and Magic Items.

I disagree. Martial Arts is the ability to turn low-priority loot into decent endgame items. A +1 dagger outdamages a mundane quarterstaff by level 11 and by then, there's probably +2 maces and handaxes available. A fighter would rather have a mundane greatsword but a monk can use any simple magic item to their benefit.

I've seen complaints about Monks and magic items. Specifically that the inclusion of magic items either (a)nullify the monk's ki-empowered Strike abilities or (b)there aren't dedicated magic items for the monk or (c)magic items don't increase monk's DPR compared to other martials.

I disagree. Martial Arts is the ability to turn low-priority loot into decent endgame items. A +1 dagger outdamages a mundane quarterstaff by level 11 and by then, there's probably +2 maces and handaxes available. A fighter would rather have a mundane greatsword but a monk can use any simple magic item to their benefit.

Including shortswords. Which many magic items are capable of being. So, the monk can have a d10 rod of lordly might. Or dual-wield a flametongue and frostbrand shortsword.

They also have magic items that gain their greatest benefits in the hands of a monk. Like the Staff of Striking, Boots of Speed, Winged Boots, or the Ring of Jumping.

So I kinda disagree with the point that monk's suffer due to magic items.

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